0.11

bug fixes

fixed a bug with store and opening packs

new cards

sword of recovery

equipment

4 mana

Equipped creature gets +3+4 and Healing Hit.
predator fang
3 mana
equipment
Equipped creature gets +2+0  and Ambush.
Diri’s gauntlet
equipment
20 mana
equipment
Equipped creature gets +10+10 and Guardian.

0.10

store amendments

now you can buy packs and either open them right away like a pack goblin or hoard them like a dragon

cards nerfed

firestorm golem goes down a little.

we noticed it is too powerful to let it live as it is.

it goes from 10 10 to a 9 9

new cards

a medium sized rawrosaurus was spotted, attacking a girl!

20 mana

30 10

ambush

hatchling dino

3 mana

2 4

ambush

0.9

fixed mulligan say command

added 2 cards

healing guardian

10 mana

8 8

healing hit

guardian

dino chicken

8 mana

8 8

dinosaur creature

ambush

0.8

well met!

this is mostly a technical update.

but it has a new card, more cards will release tomorrow as my current energy levels are low after drama queens ruined all the fun

new card

rawrosaurus nest

10 mana

spell

summon 10 1 1 rawrosaurus baby tokens

adjustments

made games more lenient now remaining people can vote if you want to wait for someone to reconnect

changed rush to ambush

0.7

new mechanics, 2

conjure: you get to choose from 3 cards

healing hit, when this creature deals damage, it heals

new cards:

Diri, the guardian of the innocent

kiran, the wise trainer

10 mana

9 9

when this attacks: summon a 1 1 trainee guardian with healing hit and guardian keywords

into the adventure!

1 mana

spell

on play: conjure a card

reluctant weapon handler

creature

3 mana

3 2

on play: conjure an equipment.

quelnoor manager

creature

7 mana

7 6

on play: conjure a guardian, equipment, or a  spell.

revised cards

market titan

reverted to a 6 6 but:

on play: discover a guardian

command changes

adds card search

card query

replacing viewing all cards in the game

deck collection command is still available

added announce for my use, before reboot, I’ll announce it.

0.6.3

fixes new card types bugs

0.6.2

fixes a fix for the aura of randomness

0.6.1

multiple typos fixed

made the aura of randomness work how it should

new cards

added a new card: diri, guardian of the innocent

20 mana 10 20 guardian rush

0.6

new features:

  • added: equipment card type, you can equip an equipment onto a creature to give it it’s stats.
  • added: flavor command to look up flavor text for cards

new cards:

  • goblin sword
  • 4 0 equipment

sword of the mighty

5 mana  5 5 equipment

hefty armor

20 mana

20 20 equipment

big hammer

2 mana 4 -2 equipment

0.5.2

fixed: 2 other cards not being shown as tnb sets

0.5.1

fixed: angry dinosaur not being counted as a TNB card

0.5.0

oh boy! that’s a big update!

well met!

added

card trading between online players

did you got 5 copies of something?

did you open too much of a old set but you didn’t open for an older? that’s a problem for the future, but we got trading!

new keyword: rush

this keyword had landed on few new and old cards

a creature can attack an other creature the turn when it’s played, but not players directly.

new cards

angry dinosaur

  • 8 mana
  • 8 8
  • rush

reworks

river scout got reworked completely

it’s now a 3 mana 3 2 with rush

nerfs

For Glory! worked well, too well. It was busted and resulted in as fast as turn 6 blowouts, so it is now 17 mana to prevent Yugioh-style gameplay.

buffs

misdirection!! goes to pay additional 2 to 1

we like misdirection! gameplay and what it promotes, and we want it to occur more frequently.

bug fixes

evil goblin now works correctly

0.4.4

well met!

fixed: fireborn phoenix won’t hit creatures, blame gemini for that one, bad gemini, bad!

not much, but I’m preparing a balance patch tomorrow, hitting at least 2 cards.

let’s say some things are too glorious

 

0.4.3

fix undefined variable in the latest card. Rosetta herself!

0.4.2

fixed: undefined defender creature health

0.4.1

fixed: Rosetta’s defender.

0.4

bug fixes

fixed quelnoor guardian showing as Undefined

new cards

Rosetta, angry goblin mistress

6 mana

6 5

on play: draw a card

Rosetta’s guardian

13 mana

13 13

guardian

buffs

just one buff, ash imp goes to a 2 mana 4 2

Improvements

  • Reworked combat messages throughout the game to improve readability and clarity.

0.3

welcome everyone!

we’re disappointed with general reception of ultima, not much players online

we’re making some changes to make some cards stronger, clarifying card types, and trying to make the game even better

buffs

market titan

the gatekeeper of quelnoor should be more imposing now

6 8 stats are nothing to scoff at

ember giant goes from a 7 7 to9 7

it will burn everything down!

new cards

adept of quelnoor

5 mana

5 5

guardian

this is a small guardian you can find below the market.

bugfixes

  • fixed a bug where some guardian cards missed reminder text
  • fixed a bug, that made spells not show that they’re spells.

known bugs

evil goblin doesn’t buff other copies of itself

0.2

well met!

here are first bugfixes and stuff when game went public

changed mulligan done to done, to make it faster

fixing unable to chat, there’s still small bug with it but it’s fixable later